Re: [petsc-dev] SNES, Coloring, DM, and TS
28 Feb
2012
28 Feb
'12
2:28 p.m.
On Tue, Feb 28, 2012 at 14:23, Dmitry Karpeev <[email protected]> wrote:
That's why encapsulating the related functions and their linearizations, one (R,J) pair per DM, is helpful.
Okay, but those DM interfaces are actually different. So I have a bunch of DMs running around, but how do I figure out which functions I need to implement to use with TS? Since the arguments are different, I can't reuse the same function pointers/dispatch/registration.
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Jed Brown