27 Nov
2012
27 Nov
'12
6:40 a.m.
Hej Neks we're trying to make the 'ON' boundary condition to work for not axis aligned boundaries, we took a look into the code, and if we're not mistaking, we should do a global rotation of "blocks" before setting the velocity masks for the necessary components? I was wondering if you could help us out with this? Cheers Armin